We can try to build up our ideas for the projects here, which will be compiled into a document to be submitted by saturday @ 11:59
For each idea, assume a goal of comparing the presented method to a traditional approach, with metrics gathered from actual users
Ideas
-Wiimote as a kiosk-type interface device
- pointing a device at what you want, is it more intuitive than a trackball/mouse/touchscreen?
- accelerometer could be used as well
-No-click gui, actions initiated by hovering or cursor gestures
- Context sensitive 'ring menus, ala Maya or Quick Silver.
Ideas for applications to test these ideas for usability strengths/weaknesses
- Card game, such as solitaire or blackjack
Post in the comments section with follow-up notes or new ideas
-rob